Hyperdrive Warriors
A downloadable game
In Hyperdrive Warriors, it isn’t all about speed, it’s about survival. Armed with an arsenal of devastating weapons, you’ll need to think fast, act even faster, and protect your ride at all costs.
Take down your rivals with missiles that target their every move, EMP blasts that shut down engines and makes them vulnerable, spike strips that puncture tires, activate roadblocks to slow down opponents. But the race isn’t just about offense, don't forget to defend your own vehicle too! Deploy sheilds to protect yourself from incoming attacks, pick up repairs to increase your health
Outdrive, outfight, and outlast the competition in a world where only the strongest and smartest, will rule the road.
Endgame: Last man standing wins
RULES
- Stack the cards “Chassis,” “Tires,” and “Engine”, respectively.
- Each player starts with 5 cards, except for the “Chassis,” “Tires,” and “Engine” cards.
- The player is required to always have 5 cards in hand.
- The “Chassis,” “Tires,” and “Engine” cards overlap in the respective order, each with its own score representing the player's life. If the 5 points of the “Chassis” card are eliminated, the player must remove that card, and the score from the “Tires” card begins to be subtracted, with the same happening for the following card.
- Each round, the player can make only 2 moves, and discarding a card counts as one move.
- If a damage card is used, the victim can use a “Handling” card to block the damage dealt by the opponent. However, the “EMP” and “Guided Missile” cards are not affected by this card.
- If the “Tires” card is lost, the “Handling” card cannot be used.
- If the “Engine” card is lost, the “Chassis Rebuild” card cannot be used. The “Shield” card can only block a single hit.
Game created by:
- Afonso Monteiro: Game artist / Game Designer
- Tamerlan Urbantsev: Game artist / Game Designer
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Updated | 10 days ago |
Published | 11 days ago |
Status | Released |
Category | Physical game |
Author | Tamerlan Urbantsev |
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